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The Belly of the
Beast
By Dean Wesley Smith
When ancient alien technology is found on a colony
world, when robot soldiers from an eons-old interstellar
battle restart their war in a highly populated sector,
when a global computer system starts to break down or
take over, in goes the Starfleet Corps of Engineers.
Overseen by Captain Montgomery Scott from his office at
Starfleet Headquarters, The S.C.E. can rebuild, program,
reprogram, assemble, reassemble or just figure out
everything from alien replicators to doomsday machines.
Just don't expect them to perform miracles - unless they
have to.
The U.S.S. Enterprise has defeated a gigantic marauding
starship from parts unknown. Now that the immediate
threat has been neutralized, the S.C.E. has been called
in to probe the vanquished hulk in search of both new
technology and the secret of its origin.
Lieutenant Commander Geordi La Forge has temporarily
transferred from the Enterprise to assist Captain David
Gold and the crew of the S.C.E. ship the U.S.S. da Vinci
on this fascinating mission. La Forge works with Gold
and his top-of-the-line group of technical specialists
to unravel the high-tech mysteries of the supposedly
dead alien vessel, only to discover that the real danger
has only begun! |
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Fatal Error
By Keith R. A. DeCandido
Take it apart, figure it out, put it back together.
That's the ongoing mission of the U.S.S. da Vinci,
commanded by Captain David Gold and his first officer,
Commander Sonya Gomez, late of the Starship Enterprise
and one of Starfleet's top engineers. They oversee a
crack S.C.E. team composed of specialists in such
diverse fields as tactical systems, alien cultures,
computers, linguistics, and cryptography. Together
they're ready to cope with just about every kind of
high-tech challenge imaginable - and a few that nobody
could have imagined.
For centuries, the planet Eerlik has had a thriving
civilization, completely run, maintained, and
administered by a giant sentient computer. But now that
computer is breaking down and the desperate inhabitants
are helpless to repair the damage.
Only the crew of the U.S.S. da Vinci, accompanied by
Geordi La Forge, can hope to fix the massive computer
before the Eerlikkan society collapses entirely. Their
mission grows more dangerous, however, when they
discover evidence of sabotage - and learn firsthand that
hostile forces will do whatever it takes to stop Gold
and his crew from saving the imperiled planet! |
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Hard Crash
By Christie Golden
There's more to Starfleet than exploring strange new
worlds. When serious technical know-how is required,
Starfleet sends in an S.C.E. team, such as the one
stationed aboard the U.S.S. da Vinci. This topflight
assemblage of engineers and technical specialists is a
mixture of extraordinarily talented humans and exotic
aliens, including P8 Blue, an insectlike alien who
specializes in analyzing structural systems, and a
single, unpaired Bynar, unique among his species.
Under the command of Captain David Gold, the crew of the
da Vinci takes on the down-and-dirty, hands-on jobs that
only they can handle.
An alien starship of unknown origin has crashed into a
planet inhabited by a large and populous civilization.
Accompanied by Geordi La Forge, temporarily on loan from
the Starship Enterprise, the S.C.E. investigates the
mysterious vessel, only to discover that the ship was
not nearly as damaged as it first seemed.
Now the berserk ship, which seems to possess its own
life and intelligence, is on a rampage across the
surface of the planet, and Captain Gold and his crew
face the awesome challenge of trying to stop a starship
gone insane! |
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Interphase I
By Dayton Ward & Kevin Dilmore
More than a century ago, the U.S.S. Defiant disappeared with
all hands into an interspatial rift deep in Tholian
territory. Now the derelict ship has been seen drifting in
and out of ordinary space, and the Tholian authorities have
reluctantly agreed to let Starfleet retrieve the Defiant
from the rift. Perhaps, at long last, the lost ship can be
brought home and its valiant crew paid their final respects.
Captain David Gold and an S.C.E. team from the U.S.S. da
Vinci succeed in boarding the Defiant, but their
investigation soon uncovers a dangerous secret. For more
than a hundred years, an ancient super-weapon has been
hidden away within the scarred and lifeless starship, along
with evidence of a long-forgotten atrocity - evidence that
could ignite a vast interstellar war! |
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Interphase II
By Dayton Ward & Kevin Dilmore
With Captain David Gold and an away team trapped on the
other side of an interdimensional rift, Lieutenant Commander
Kieran Duffy finds himself in command of the U.S.S. da Vinci
just as the ship comes under attack by the Tholians. The
enemy is armed with a new and improved version of their
infamous energy web, and the da Vinci is badly outnumbered,
but fleeing the battle means abandoning the captain and the
others to an uncertain fate outside this universe.
There, marooned aboard a derelict vessel, Gold and his S.C.E.
team struggle to keep the madness-inducing effect of the
rift from driving them to suicide and murder before they can
find a way to escape the realm of Interphase. |
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Cold Fusion
By Keith R. A. DeCandido
Following the catastrophic conclusion of Avatar, Lieutenant
Nog - the chief operations officer of space station Deep
Space 9 - joins forces with the crew of the U.S.S. da Vinci!
With the station's future in doubt, Nog meets the da Vinci
at Empok Nor, Deep Space 9's long-abandoned twin, in order
to salvage vital technology. But they arrive to find that
someone has beaten them to it - an enigmatic and dangerous
alien race known as the Androssi. When the Starfleet Corps
of Engineers crew learns what the Androssi have planned for
Empok Nor, it threatens not only the lives of the da Vinci
and Deep Space 9 crews, but galactic peace itself! |
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Invincible I
By Keith R. A. DeCandido & David Mack
One of the S.C.E.'s top officers, Commander Sonya Gomez, is
assigned to supervise a project on the crystal planet of
Sarindar - helping the reclusive and hostile Nalori harness
a valuable new ore. Morale is low and the project is behind
schedule. Gomez must get the workers up to speed and on
track - a task made more difficult by the Nalori workers,
who do not want her there even though their government does.
Just when Gomez begins to gain their trust, two workers are
killed by a mysterious local animal called a shii. Gomez
must learn the secret of the shii before it kills again.... |
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Invincible II
By David Mack & Keith R. A. DeCandido
Long believed to be just a Nalori myth, the shii has turned
out to be devastatingly real! The monster - seemingly
invulnerable, undeniably powerful, and completely ruthless -
has carved a swath through the Nalori construction project
on the crystal planet of Sarindar. The project's supervisor,
Commander Sonya Gomez, must find a way to stop the deadly
creature before it destroys the entire project and its
workers.
But when the truth behind the shii is revealed, Gomez
realizes that even one of the S.C.E.'s top officers may not
be able to solve every problem... |
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The
Riddled Post
By Aaron Rosenberg
The dilithium mining outpost on BorSitu Minor is an
understaffed, uninteresting, unspectacular place full of
miners, engineers, and scientists who have never done harm
to anyone, nor do they have anything of value.
Yet the outpost has been devastated by a brutal assault,
with almost all hands lost - and the survivors have no idea
what attacked them. Worse, the attack weapon appears to have
the power to penetrate the outpost's powerful shields. That
has the crew of the U.S.S. da Vinci worried, as it could
just as easily destroy a starship!
Now the S.C.E. team, led by Commander Sonya Gomez, must find
out the truth behind what ravaged the outpost, and hope that
someone hasn't unleashed a weapon that could destroy them
all! |
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Here There Be Monsters
By Keith R. A. DeCandido
DeCandido After the events of "What Lay Beyond", the
Gateways crisis has finally come to a close and Starfleet
can rest easy, knowing that another threat to the galaxy has
been stopped.
Except for the Starfleet Corps of Engineers who, as usual,
are left to clean up the mess.
While on a mission to Tellar, the U.S.S. da Vinci gets a
distress call from the planet Maeglin. Still reeling from a
previous attack, the natives of Maeglin find themselves
under siege by a horde of alien creatures that came through
one of the Iconian Gateways and are now hell-bent on
destroying the planet!
Commander Sonya Gomez and her team of S.C.E. engineers must
find a way to stop the rampaging monsters before it's too
late! |
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Ambush
By Dave Galanter & Greg Brodeur
What started out as a simple supply run turns into a
life-or-death struggle! The crew of the U.S.S. da Vinci
thought they were just bringing mining supplies to Beta
Argola. But en route they find out that the planet has been
attacked - by the same superior forces that are now
overwhelming the da Vinci!
Overmatched by three enemy vessels that will not rest until
the da Vinci is destroyed, the S.C.E. crew must use all of
their wits to figure out how to take on a more powerful foe.
And they have to do it soon, because the miners on Beta
Argola are quickly running out of time before their reactor
goes critical.... |
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Some Assembly Required
By Scott Ciencin & Dan Jolley
Keorga is a haven for artists and musicians, a place of
contemplation and artistic appreciation. When their request
for a planet-running computer is denied by Starfleet, they
go elsewhere; unfortunately, the instruction manual is in a
language they cannot understand.
A team from the U.S.S. da Vinci is brought in to help them,
but soon they realize there's more to this than a simple
translation problem. The computer seems to be running a test
- one that the Keorgans are failing! If the S.C.E. team
can't get the information they need out of the recalcitrant
Keorgans and figure out how to stop the rampaging computer,
Keorga may well lie in ruins! |
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No
Surrender
By Jeff Mariotte
The Kursican Orbital Incarceration Platform - known as "the
Plat" - is the primary prison facility for Kursican, a world
applying for Federation membership. When the Plat
malfunctions, the da Vinci is sent to Kursican to board and
repair the out-of-control orbital station.
But the da Vinci crew finds itself in the midst of a
political firestorm, as the malfunction is the result of
sabotage by a group of political agitators - one of whom is
Augustus Bradford, an old friend of Captain Gold's. While
Commander Gomez and her crack S.C.E. team try to put the
Plat right, Gold must balance his duty against his loyalty
to his friend - before Kursican explodes! |
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Caveat Emptor
By Ian Edginton & Mike Collins
DaiMon Forg of the Ferengi Merchantman thought he was
getting a fantastic new computer at a stunningly low price.
But he realized too late that the price he paid for the
machine from Beta 3 was far too high...
What starts as a simple rescue mission reveals something
that astonishes the U.S.S. da Vinci crew - a ship full of
polite, docile, and generous Ferengi! Soon, Commander Gomez
and her S.C.E. team realize that the Ferengi have been taken
over by Landru, the ancient super-computer, which has
returned - a century after being dismantled by the crew of
the Starship Enterprise - to wreak havoc once more.
And Landru has set its sights on the da Vinci next... |
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Past Life
By Robert Greenberger
The Evorans, residents of a new Federation protectorate,
have made a fantastic discovery on their homeworld: a device
that predates their civilization and proves that aliens
visited their world in the distant past. The U.S.S. da Vinci
is sent to investigate the device and find out its true
nature.
But disaster strikes when a radical isolationist faction
sets out to destroy all evidence that the world was once
visited - and wipe out the da Vinci crew as well! And when
the true nature of the device is revealed, it will take all
the ingenuity of the Starfleet Corps of Engineers to save
Evora! |
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Oaths
By Glenn Hauman
Dr. Elizabeth Lense has had a fine career. She was first in
her class at Starfleet Medical - ahead of the genetically
enhanced Julian Bashir - and a hero during the Dominion War,
and is now the chief medical officer on the U.S.S. da Vinci.
But Captain David Gold notices that her performance has not
been up to snuff. She's been listless and stressed, and is
delegating most of her responsibilities to the da Vinci's
Emergency Medical Hologram.
Her malaise couldn't possibly come at a worse time, because
a virus has erupted on Sherman's Planet - and the planet's
entire population, as well as the crew of the da Vinci, are
now marked for death by the virulent plague!
Can Lense find her way out of depression to determine a
cure? And could the cure be worse than the disease? |
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Foundations I
By Dayton Ward & Kevin Dilmore
The U.S.S. da Vinci answers a distress call from a ship
careening out of control after going through an ion storm.
While researching similar events from the past in an attempt
to find a solution, Lieutenant Commander Duffy comes across
a piece of history.... One hundred and twelve years before
the heyday of the da Vinci, Montgomery Scott took an
assignment to the Romulan Neutral Zone to work alongside the
crew of the U.S.S. Lovell and her staff from the Starfleet
Corps of Engineers.
But this S.C.E. is much different from the modern version -
a down-and-dirty team of technicians given the worst jobs in
the fleet. When the repair of one of the Neutral Zone
outposts goes horribly wrong, Scotty and the nascent S.C.E.
team must work together to keep the outpost in one piece.... |
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Foundations II
By Dayton Ward & Kevin Dilmore
While the U.S.S. da Vinci has managed to stop a ship that
was careening out of control, they still have work to do:
the vessel's computer has broken down, and the ship cannot
function without it.
This echoes the early days of the S.C.E.
Over a century before the days of the da Vinci, the Starship
Enterprise encountered - and deactivated - a world-running
computer called Landru on Beta III. In the aftermath of the
incident, a team of engineers, led by Montgomery Scott, is
tasked with getting Beta III back on its feet. But even in
"death," Landru's influence can still be felt.... |
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Foundations III
By Dayton Ward & Kevin Dilmore
The U.S.S. da Vinci's cultural specialist Carol Abramowitz
has always had trouble with first-contact missions, so when
she expresses her concerns about dealing with the Senuta,
Captain Montgomery Scott tells her a story from the S.C.E.'s
past.
A century before the heyday of the da Vinci, an engineering
accident on an experimental Kelvan ship sent Scotty and an
S.C.E. team led by his old friend Commander Mahmud al-Khaled
into uncharted space. When a group of hostile aliens demand
that they leave or face the consequences, the S.C.E. must
work against the clock to repair the ship or face
destruction! |
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Enigma Ship
By J. Steven York & Christina F. York
Sent to investigate the mysterious disappearances of several
Federation starships, the U.S.S. da Vinci discovers a true
technological marvel: a holographic vessel. Commander Sonya
Gomez and her S.C.E. team try to navigate the different
holographic scenarios playing inside the "holoship," and are
surprised to find the crews of the missing ships - who think
they've already been rescued!
Gomez and her team must convince the crews that they are
trapped in an endless holographic program, or risk losing
them forever! |
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War
Stories I
By Keith R. A. DeCandido
Twice, Overseer Biron of the Androssi has been thwarted by
the crew of the U.S.S. da Vinci. In order to be prepared for
their next encounter, he has obtained the records of the
crew's past adventures during the brutal war against the
Dominion...
Trapped behind enemy lines after a difficult victory, the
damaged U.S.S. Sentinel must find its way home without
engaging any superior hostile forces. When they encounter a
Breen ship, it's up to Chief Engineer Sonya Gomez to trick
them into thinking they aren't what they appear to be.
Meanwhile, Dr. Elizabeth Lense of the U.S.S. Lexington must
deal with the war's overwhelming carnage while on Starbase
92, cryptographer Bart Faulwell has an encounter that will
change his life forever! |
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War
Stories II
By Keith R. A. DeCandido
To prevent his being defeated by the S.C.E. crew of the
U.S.S. da Vinci a third time, Overseer Biron of the Androssi
has decided to learn about his enemies by studying their
adventures during the conflict with the Dominion...
Following the battle at Chin'toka, the Federation captured a
small ship inside a Jem'Hadar war vessel. The da Vinci's
S.C.E. team - led by Sonya Gomez's predecessor, Commander
Salek of Vulcan - must determine the nature of the small
ship. But will the mysterious vessel prove to be beneficial
to the war effort - or deadly? |
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Wildfire I
By David Mack
The da Vinci goes on a dangerous salvage mission: to rescue
the U.S.S. Orion from a gas giant. As if the turbulent
atmosphere of the planet wasn't enough, the Orion is
carrying the prototype of the deadly Wildfire device-a
protomatter warhead that can ignite gas giants into stars.
But the operation may be more than even Captain David Gold's
crack team of engineers can handle, as they have to fight
against the liquid atmosphere of the planet, the volatility
of the Wildfire warhead-and a strange alien life-form that
may be responsible for the attack on the Orion! |
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Wildfire II
By David Mack
The U.S.S. da Vinci's mission to salvage the U.S.S. Orion
and the deadly Wildfire warhead has gone horribly wrong.
Captain Gold and Security Chief Corsi are gravely injured,
and the da Vinci is literally coming apart at the seams as
it drifts further and further into the deadly atmosphere of
a gas giant. Worse, the Wildfire device is armed and loose
in the turbulent atmosphere, threatening destruction on a
planetary scale.
Commander Sonya Gomez and what's left of her S.C.E. team
must use all their skills to survive, complete the mission,
and learn the deadly secret of the strange alien lights that
will be either their salvation - or their destruction! |
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Home Fires
By Dayton Ward & Kevin Dilmore
In the wake of the catastrophic events of Wildfire, Domenica
Corsi and Fabian Stevens take a much-needed vacation,
visiting Corsi's family on Fahleena III. Corsi is not happy
about the trip, as she and her father, the head of a
cargo-running company, haven't spoken in over six years.
An engine failure during a routine cargo run leads Corsi to
confront her father, who reveals the deadly secret of the
death of Corsi's uncle in a shocking tale from the
Cardassian War that will change how Corsi views her family -
and her relationship with Stevens - forever! |
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Age
of Unreason
By Scott Ciencin
In the wake of the catastrophic events of Wildfire, Carol
Abramowitz, Bart Faulwell, and Soloman are sent on a special
mission to Vrinda, where the S.C.E. must introduce new
technology to the world while avoiding getting embroiled in
the political struggle between the Nasnan and the rival
Tirza Sirajaldin.
But first Abramowitz must participate in a ritual involving
the expression of honest, naked emotion - one that has
already been botched by Martin Mansur, the previous
Federation representative, who is also a rival from
Abramowitz's past.
Never particularly comfortable expressing her emotions,
Abramowitz must confront her own personal difficulties, and
also confront Mansur, even as Tirza Sirajaldin saboteurs
threaten the project's very existence.... |
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Balance of Nature
By Heather Jarman
In the wake of the catastrophic events of Wildfire, P8 Blue
returns to her homeworld, only to find herself caught up in
a web of intrigue. Strange disappearances among her fellow
Nasats and odd happenings throughout her homeland have
stymied local authorities. Due to her experiences with
Starfleet in general and the S.C.E. in particular, Blue is
asked to aid in the investigation.
What they turn up will lead to a terrible secret from the
Nasat's past, and it will take all of Blue's ingenuity to
save her people - and an entire world. |
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Breakdowns
By Keith R. A. DeCandido
After the catastrophic events of Wildfire, both Captain
David Gold and Commander Sonya Gomez return to their homes,
to take refuge in family in the wake of tragedy. But neither
commanding officer nor first officer finds the road to
recovery an easy one, as each confronts demons from the past
and uncertainty about the future, leading to a bitter
confrontation from which neither may ever truly recover.... |
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Aftermath
By Christopher L. Bennett
The U.S.S. da Vinci is at last ready to resume its mission
after the catastrophic events of Wildfire-but before they
can even leave Spacedock, a terrible explosion rocks San
Francisco, heralding the arrival of a strange alien
structure. With the aid of Captain Montgomery Scott and
former Starship Enterprise and Deep Space 9 engineer Miles
O'Brien, the S.C.E. must investigate the alien structure and
learn if this is an attack, a first contact-or something
worse...
What they find may land the Federation in the midst of an
interdimensional war, as Commander Sonya Gomez works with
Starfleet legends from two generations to untie the secrets
of the alien structure before it's too late! |
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Ishtar Rising I
By Michael A. Martin & Andy Mangels
Project Ishtar - a bold endeavor to terraform Venus, the
most volatile planet in the solar system, and the grandest
achievement in the spectacular career of famed terraformer
Dr. Pascal Saadya. But when Saadya hits a snag in the
project, he calls upon his old friend, Captain David Gold of
the U.S.S. da Vinci.
Part of Saadya's team is a Bynar pair, 1011 and 1110, who
are using their species' natural affinity for computers to
increase efficiency. Saadya's hope is that they can join
forces with the da Vinci's Bynar pair. But half of the Bynar
pair assigned to the S.C.E. team on the da Vinci was killed
months ago, leaving only Soloman - a non-bonded Bynar who is
now a pariah in their culture. Saadya finds himself
confronted not only with a failing project, but with Bynar
prejudice, as 1011 and 1110 treat Soloman with nothing but
contempt... |
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Ishtar Rising II
By Michael A. Martin & Andy Mangels
Project Ishtar-the bold endeavor to terraform Venus, the
most volatile planet in the solar system-has reached a
critical juncture. The project's first phase has had
unexpected consequences that could tear Venus apart-and mean
the deaths of dozens of project workers and the S.C.E.'s
computer expert, the un-bonded Bynar now called Soloman.
Now, with time running out, Soloman must move past the
prejudice of his fellow Bynars - who view his "single"
status with disdain - and find a solution before disaster
strikes! |
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Buying Time
By Robert
Greenberger
An investigation into a chroniton disturbance leads the da
Vinci to a time-travelling Ferengi named Lant - one who is
going to the past in order to "speculate" and make a
fortune. Now, in order to preserve the timelines, Commander
Gomez, Lt. Commander Tev, Lt. Commander Corsi, and Cultural
Specialist Abramowitz of the S.C.E. must follow Lant into
the past in order to save the future.
But what they find in the past may be more than they can
handle, as one Tellarite male and three human females are
not as welcome on the Ferenginar of fifteen years ago as
they might think... |
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Collective Hindsight I
By Aaron Rosenberg
The U.S.S. da Vinci comes across a strange runaway vessel
that is giving off tremendous amounts of dangerous energy.
However, the ship is not as strange as they think, as
they've encountered it once before...
During the Dominion War, the da Vinci encountered this same
vessel, and had to destroy it before it presented a danger
to an entire star system - not to mention to the war effort.
However, doing so proved a challenge for the ship's first
officer and second officer at the time: Commander Salek and
Lt. Commander Duffy.
Now, over a year later, their successors, Commander Gomez
and Lt. Commander Tev, must find a way to destroy a ship
that is apparently unstoppable... |
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Collective Hindsight II
By Aaron Rosenberg
During the Dominion War, Commander Salek and Lt. Commander
Duffy of the S.C.E. dealt with a runaway vessel that was
endangering a star system - a mission from which Salek did
not return.
Now, a year later, Salek's and Duffy's replacements -
Commander Gomez and Lt. Commander Tev - are faced with the
same runaway ship. Facing more than one ghost from the past,
can Gomez and Tev succeed where their predecessors failed? |
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The
Demon I
By Loren L. Coleman & Randall N. Bills
What begins as a simple investigation of a peculiar subspace
signal leads to an errand of mercy, as the da Vinci responds
to a distress call - from the edge of a black hole! Hundreds
of years ago, the Resaurians placed a station near the event
horizon, forever teetering on the edge of the abyss, and now
the S.C.E. must find a way to rescue them.
But the black hole, known as "the Demon," contains
centuries-old secrets that the Resaurians will kill to
protect - and both the U.S.S. da Vinci and the station may
be sacrificed to the Demon in order to preserve those
secrets! |
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The
Demon I
By Loren L. Coleman & Randall N. Bills
What begins as a simple investigation of a peculiar subspace
signal leads to an errand of mercy, as the da Vinci responds
to a distress call - from the edge of a black hole! Hundreds
of years ago, the Resaurians placed a station near the event
horizon, forever teetering on the edge of the abyss, and now
the S.C.E. must find a way to rescue them.
But the black hole, known as "the Demon," contains
centuries-old secrets that the Resaurians will kill to
protect - and both the U.S.S. da Vinci and the station may
be sacrificed to the Demon in order to preserve those
secrets! |
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Ring Around the Sky
By Allyn Gibson
The Tellarite colony world of Kharzh'ulla is a planet of
many wonders, but its greatest feature is the Ring, a
massive orbital construction, serviced by a series of "space
elevators." During the Dominion War, the elevators were
damaged by a Jem'Hadar attack. Now, a year and a half later,
the elevators have weakened to the point that the entire
Ring may collapse, endangering the planet's
population-unless the crew of the U.S.S. da Vinci can save
them.
But Kharzh'ulla also contains several deadly secrets from
Lieutenant Commander Tev's youth. In order for the S.C.E. to
save the planet, Tev must face more than one demon from his
past... |
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Orphans
By Kevin Killiany
A colony ship careens out of control through space on the
border between the Federation and the Klingon Empire. A
joint rescue mission made up of both Klingon and Starfleet
engineers is sent to investigate. But the S.C.E. team from
the U.S.S. da Vinci and their Klingon counterparts soon find
themselves with a more difficult problem than they realized.
The colony isn't just out of control - it's dying.
The inhabitants of the colony ship are a pre-industrial
society that has no inkling of their deadly fate. Can
Federation and Klingon engineers work together to save the
colony ship from total destruction? |
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Grand Designs
By Dayton Ward & Kevin Dilmore
Tensions between two planets in the Rhaax system have abated
to the point where the sides have agreed to disarmament. The
S.C.E. crew on the U.S.S. da Vinci is sent along with a
Federation diplomat to act as weapons inspectors to make
sure that the terms of the cease-fire and disarmament are
followed.
But soon the S.C.E. learns that neither side has any
intention of truly disarming-and then Tev, P8 Blue, and
Soloman are captured by one side. Captain Gold must find a
way to rescue his crew, and keep the peace, before both
planets explode! |
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Failsafe
By David Mack
When a cultural observation probe malfunctions and
crash-lands on a pre-warp world, the S.C.E. is sent in to
destroy it before the technology falls into the hands of a
civilization not prepared for it.
Unfortunately, when Commander Gomez and her team arrive,
they find that the device has already been captured by
terrorist forces who intend to reverse-engineer the
technology into a weapon that will change the balance of
power on their world to deadly effect!
Now it's a race against time for the S.C.E. to find and
destroy the probe before it's too late! |
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Bitter Medicine
By Dave Galanter
A routine salvage operation becomes a desperate rescue
mission, as the U.S.S. da Vinci encounters a failing
abandoned ship -- that isn't so abandoned! There is one
survivor aboard the derelict vessel: a boy who carries a
most deadly disease.
Even as the S.C.E. works to salvage the ship, Dr. Lense must
race the clock to find a cure for the boy -- or condemn him
to live out his days alone on the dying vessel! |
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Sargasso Sector
By Paul Kupperberg
The assignment seemed mundane enough: clearaway a "junk
pile" of abandoned ships that are adrift in a region of
space that is in the way of a convoy of colony vessels en
route to a new world. But the S.C.E.'s missions never stay
routine for very long...
Odd occurrences start happening all over the U.S.S. da
Vinci, compounded by the fact that none of their solutions
for clearing the ships seems to be working. Soon, the very
nature of reality becomes endangered, and Soloman must
interface with a powerful alien computer to keep the da
Vinci from falling victim to the... |
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Paradise Interrupted
By John S. Drew
For centuries, Risa has been the garden spot of the Alpha
Quadrant, the place to go for rest, relaxation, and
recreation. When the S.C.E. crew of the U.S.S. da Vinci
learn their latest assignment is to Risa, they expect to
find themselves in paradise.
But paradise isn't what it used to be. Something is draining
power from the complex weather systems that keep the planet
pleasant, and if the S.C.E. doesn't determine the cause
soon, Risa as they know it will cease to exist forever! |
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Yet to be
Released
Where Time Stands Still By Dayton Ward & Kevin Dilmore
The Art of the Deal By Glenn Greenberg
Spin By J. Steven York & Christina F. York
Creative Couplings I By Glenn Hauman & Aaron Rosenberg
Creative Couplings II By Glenn Hauman & Aaron Rosenberg
Small World By David Mack
Malefictorum By Terri Osborne
Lost Time By Ilsa J. Bick
Identity Crisis By John J. Ordover
Fables of the Prime Directive By Cory Rushton
Out of the Cocoon By William Leisner |
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